CV/About Me

I am a Lead/Sr. Game Designer with a wealth of experience across AAA & indie, including:

GAME DESIGN | AI DESIGN | LEVEL DESIGN | QUEST & MISSION DESIGN | SYSTEMS DESIGN | SCRIPTING |

BALANCING | GREYBOXING

You may know my work from theHunter: Call of the Wild (AI/Systems Design & Scripting) and Elder Scrolls-inspired, RPG adventure game Eastshade.

I spent 1.5 years TRAVELING NONSTOP across 8 countries in the Asia Pacific, while doing indie development and contract work.

 

DOWNLOAD my resume or view below.

8+ YEARS XP | AAA DESIGNER OF A TOP SELLING STEAM GAME

  • Whiteboxing/Greyboxing

  • SketchUp

  • Bethesda Games Studio (BGS) Creation Kit

  • Version control (SVN, Perforce, GitHub)

Skills
  • Unreal Engine 4

  • Unity 5

  • Proprietary Engines

  • C#

  • Scripting

Lead/Senior Game Level

Designer

 

KARIN CEDERSKOOG
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Transforming narrative, one game at a time.

Carving

I designed a collage of my favorite scenes from The Witness and carved it into Black Walnut. A work in progress.